
I made my first video essay in what felt like an escapist rush, high on the realization I could put anything on Youtube I wanted, and no one could stop me (but me). Along the way, I learned something important and unfortunate: video essays take time. Time, and energy, and creativity, and a dogged willingness to make things work, even when the work's slow. Getting time, energy, and creativity all to align is ... tricky for me, to say least. I end up editing a 30-minute video at the rate of 2 minutes here-or-there.
Between bouts of video editing, I keep watching the works of other creators, and I keep playing games. Some games I found through influencers and algorithms, but others I searched out on my own -- trawling itchi.o or Steam for anything on sale, anything arty, weird, unique. I always found more than I expected to find, more than there's hours to play.

It's overwhelming to imagine how many games get lost in algorithims, how many experiences people might miss because they haven't got the time to look. Sometimes I take notes, and those notes turn into the seeds for potential video essays. But when there's so much that's new and promising in games, so much that deserves to be shared and celebrated and talked about ... I don't want to putter and wait until the video editing muse strikes me again.

So I'm going to do something a little embarrassing, and blog about it. To start with: here's a short list of games I've been playing lately, how I found them, and how they made me feel.






